When a pet goes to water it should apply animation SWIM(swm)
In GitLab by @ghost on Apr 8, 2022, 19:25
Emulator.getThreading().run(new PetClearPosture(pet, RoomUnitStatus.SWIM, null, false), this.minimumActionDuration);
also fixes dip command
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In GitLab by @ghost on Apr 8, 2022, 19:25
Emulator.getThreading().run(new PetClearPosture(pet, RoomUnitStatus.SWIM, null, false), this.minimumActionDuration);
also fixes dip command