Wired Trigger: Game Ends
In GitLab by @Harmony on Feb 3, 2021, 21:32
The Wired Trigger: Game Ends wired does not function correctly
The "Wired Trigger: Game Ends" shall trigger a TRUE statement when one of the following happens:
1. All Banzai Arena Tiles are locked (regardless of team color). This signals the end of a Battle Banzai game, and so long as no unlocked tiles remain, the "Wired Trigger: Game Ends" trigger should return TRUE. A fully locked tile requires a user to step on it 3 times while they are in a Battle Banzai Pod. There are 4 states to a Banzai Arena Tile. Unoccupied (Grey in color), Occupied x1 (Light shade of team color) , Occupied x2 (Slightly darker shade of team color) , Occupied x3 (Dark shade of team color, fully locked, cannot be locked by another team at this point).
1. One Freeze Team is left in a game of Freeze. Users are eliminated throughout the game and a single team remaining is victorious for the set round. If all remaining players are of the same team color, then the "Wired Trigger: Game Ends" trigger should return TRUE.
1. The provided game timer (regardless of type and time length), reaches 00:00. Regardless of what type of game is being played (Banzai or Freeze), if the provided timer runs out of the allotted time and reaches 00:00, the "Wired Trigger: Game Ends" trigger should return TRUE.
( 1 ) and ( 2 ) currently do not allow the "Wired Trigger: Game Ends" to return a TRUE result. Only ( 3 ) returns TRUE.