Users who are clashed are not always teleported instantly or together
In GitLab by @KittMustang on Sep 18, 2020, 13:16
Personally I think this bug is quite important as it does not allow the actual replication of many wired games present on Habbo.
Position and wired configuration
See this video: https://www.youtube.com/watch?v=YaQDBtyIknA
My tests
- In this case, a user was not teleported. This does not happen in Habbo. Let's try again.
- In this case, I was teleported, but late. This does not happen in Habbo. Let's try again.
- This time it happened like in Habbo, this stack must ALWAYS behave like this, avatars must always be carried together.
Conclusion
I don't know what causes the problem but I am sure that in Habbo all avatars teleport at the same time, like in the last GIF.